Add delayed enable/disable support for Behaviour components VRCTween.DelayedSetActive was recently added, and I have found it very useful. I would like to request a similar shortcut for delayed changes to Behaviour.enabled . ## Background VRCTween already provides many convenient shortcut methods, including DelayedSetActive . It also has built-in tween support for components such as AudioSource and Image . These components inherit from Behaviour , so enabling or disabling them after a delay is a natural use case. Currently, if we want to enable or disable a Behaviour after a delay, we need to create custom wrapper logic in Udon. Having a built-in shortcut would make this pattern more concise and consistent with DelayedSetActive . ## Example Current approach: public Behaviour target; public void DisableLater() { SendCustomEventDelayedSeconds(nameof(DisableTarget), delay); } public void DisableTarget() { target.enabled = false; } Proposed: // Example only. VRCTween.DelayedSetEnabled(target, false, delay); ## Benefits * Consistent with DelayedSetActive * Useful for Behaviour components such as AudioSource , Image , and many others * Reduces boilerplate Udon code * Makes delayed enable/disable operations easier to read