SDK Bug & Feature Requests

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[BUG] [SAFETY] Avatar Stations On By Default
Issue A bug with the current SDK requires the GameObject which a VRC_Station is attached to, to be enabled on upload. As a result, stations are on by default if safety settings block user animations. This is BAD. Stations may be added by creators for special purposes, such as carrying other players, or animation-tied amusement. Having these on by default can create experiences where a player with stations receives UNWANTED interactions if animations are disabled. This is especially true for Quest/Mobile/Android, where animations are more likely to be disabled by default. This therefore poses a safety risk that is not mitigable by avatar creators. Potential Resolutions Add a "Disabled by Default" dropdown to the script with the options "Never"; "Always", which would disable the GameObject the VRC_Station is attached to on enable; and "Collider Only", which would disable only the provided box collider itself on enable. This would account of different creator preferences. — Whilst VRChat officially recommends disabling the collider only, the behavior of disabling the GameObject itself may be highly desirable in some case, and some popular station add-ons use this behavior. Giving developers the ability to choose between implementations allows for greater flexibility, and prevents breaking existing animations. Allow uploading with script disabled. — If the script can be disabled on upload, it won't matter anymore, as the station will be disabled when the avatar loads, making it opt-in via animation, not opt-out.
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