[SDK 3.10.6-beta.1] Allow using already evaluated Parameter Behaviors in other Parameter Behaviors
lackofbindings
The current Parameter Behavior system is fairly powerful, however it would save me a lot of code duplication and make it easier to maintain a large number of expressions If I could re-use the result of already evaluated expressions.
For instance, if I have an expression like:
MouthCornerPullRight * 0.8 + MouthCornerSlantRight * 0.2
that runs a blendhshape or parameter
MouthSmileRight
, then I could re-use that calculation in another expression like this:MouthSmileRight - MouthFrownRight
and output that to a parameter or shape SmileFrownRight
. Ideally either the animator parameter name or blendshape name could be used as the token to reference its value in subsequent expressions.
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Purpzie
Here's a mockup. They'd only calculate once, and you could use them across multiple parameter behaviors, saving a ton of instructions. Importantly, they could build on top of each other too (like having a variable reference a different variable).
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