Age Verification Feedback

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Age Verification Issue for Chinese Players in VRChat
I am writing to bring attention to an issue with the age verification process via Persona, specifically as it impacts the Chinese player community in VRChat. Since the feature is currently in beta, I believe this feedback is important to address for future improvements. When selecting “China” as the country during the age verification process on Persona’s website (after receiving the verification invitation link), users are immediately met with the message: “Verification failed. We cannot verify the identity of this country/region. Please choose another country.” This restriction could have serious consequences, potentially excluding thousands of Chinese players from age-restricted instances and community spaces in VRChat. This situation is particularly confusing because my partner, who resides in China, successfully completed age verification with their ID last year using Persona through Roblox, which also utilizes this verification service. It raises questions as to why this process is no longer functioning for VRChat users. The Chinese VRChat community is vibrant and diverse, hosting numerous events such as clubbing, dancing, singing, talent showcases, and DJ performances. This issue threatens to isolate a significant segment of the player base and disrupt the shared experiences that make VRChat so special. More critically, it would prevent Chinese players from accessing age-verified instances, leaving them with no recourse for resolution. I understand this feature is still in its beta phase, and I appreciate your efforts in implementing it. However, I urge you to investigate and address this issue to ensure equitable access for all players, regardless of their region. The Chinese community in VRChat is a vital part of the platform, and resolving this matter would reflect the inclusive spirit of the game. Thank you for your time and consideration. I am happy to provide further details or collaborate in any way to help address this issue. TLDR: The age verification process via Persona for VRChat currently blocks Chinese players by failing to verify IDs from China, despite the same service working for Roblox. This issue risks excluding a large, active Chinese player community from age-restricted instances and events. The feature is still in beta, so feedback is crucial to ensure equitable access for all regions. The Chinese community is vital to VRChat, and resolving this issue would uphold the platform’s inclusive values. TLDR: Persona’s age verification for VRChat blocks Chinese IDs, excluding a large and active Chinese player community from age-restricted content. 我写这封信是为了引起对Persona年龄验证流程问题的关注,特别是它对VRChat中国玩家社区的影响。由于该功能目前处于测试阶段,我认为这些反馈对于未来的改进非常重要。 在使用Persona网站上的年龄验证流程时(通过收到的验证邀请链接),当选择“中国”作为国家时,用户会立即收到消息:“无法验证我们无法验证该国家/地区的身份。请选择另一个国家。” 这一限制可能会带来严重后果,可能导致成千上万的中国玩家无法访问VRChat中的年龄限制实例和社区空间。 这种情况尤其令人困惑,因为我的伴侣居住在中国,并且去年成功使用Persona通过Roblox完成了年龄验证,而Roblox同样使用了此验证服务。这引发了一个问题,为什么这一流程现在无法为VRChat用户正常运行? 中国的VRChat社区充满活力且多样化,举办了许多活动,例如夜店派对、跳舞、唱歌、才艺表演和DJ演出。这个问题可能会将大量玩家排除在外,破坏VRChat中共享体验的独特魅力。更严重的是,这将阻止中国玩家访问年龄验证的实例,并且无法提供任何解决办法。 我理解该功能仍处于测试阶段,也感谢您在实施此功能上的努力。然而,我恳请您调查并解决此问题,以确保所有玩家无论所在地区都能公平访问。中国的VRChat社区是平台的重要组成部分,解决这一问题将体现游戏的包容精神。 感谢您的时间和关注。如果需要,我很乐意提供更多详细信息或以任何方式合作帮助解决此问题。 简要总结:Persona为VRChat提供的年龄验证功能目前无法验证中国玩家的身份证信息,这导致大量活跃的中国玩家无法访问年龄限制的内容和活动。尽管该功能仍处于测试阶段,但及时的反馈对于确保所有地区的公平访问至关重要。中国社区对VRChat来说至关重要,解决这一问题将维护平台的包容价值观。
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[Proposal] [Age Verification] Addressing asset accounts problem
Multiple problems exist for people using alternate accounts as assets such as cameras and radios while Age Verification begins its phase-out. That problem is primarily regarding the policy decision of one ID per account. Based on what I had read regarding this roll-out, a request for comments was made to address this concern. I therefore propose the following solution: Account Families. A Primary Account is age verified. This Primary is then permitted to create a certain number of Secondary Sub-Accounts. These sub-accounts have restrictions placed upon them to prevent misuse and allow them only to be used as an asset. One such restriction might be to only allow log-in if primary is online. I believe an option to mitigate existing accounts to primary/secondary model may also be feasible if the proposal is implemented. I believe the switch to this model of account management has far-reaching benefits outside of the present problem that has arisen from Age Verfication. Besides assets being able to enter Adult-Only worlds, the secondary model may also serve in the inverse as a method of parental control, much like Family Accounts on the PlayStation Network. There is also a potential economic incentivization here for VRChat itself. You have the ability, if the proposal is implemented, to limit the maximum quantity of secondary sub-accounts a user may be able to create, though simply permit unlimited with VRC+. The only hindrance here that I see is that of the need to limit the abilities of these accounts in a reasonable manner to avoid abuse of the system. Perhaps the sub-account could be labeled within the system as a specific type of preconfigured restriction setting that is unmodifiable. For instance, a sub account could be marked "Radio" or "Child." I thank you for your considerations on this matter. ZippytheHippy
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