Open Beta

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Soft voices are cutting out in VRChat even with Noise Suppression disabled.
Around November 22nd, even though I have not enabled Noise Suppression in the VRChat settings, quiet voices, such as whispering, have started to cut out as if noise canceling is being applied. (It was working fine before that date.) Since microphone tests in Steam friend calls, Discord, etc., show no issues, I believe this is a problem specific to VRChat. The observed behavior is that the microphone indicator lights up for the speaker, but the sound cuts out for the listener. This phenomenon still occurs even when the Mic Activation Threshold is set to 0. I believe that voices sound fine when I am on the Desktop version. (This issue occurs in both the regular and Beta versions of VRChat.) Currently, this issue is affecting me and about four of my friends, and it is frequently making conversations unintelligible, which is very frustrating. I sincerely hope this can be fixed promptly. --------------------------------------------------------------------- [JP] 「ノイズ抑制をオフにしてもマイク入力時の小さな声が途切れる」 11/22前後あたりから、VRCの設定でNoise Suppressionを入れていないにもかかわらず囁き声などの小さな声がノイズキャンセリングがかかったように途切れるようになりました。 (それ以前は問題なく聞こえていました。) Steamのフレンド通話、Discord等でマイクをテストする限りだと問題はないのでVRC固有の問題かと思います。 話してる側ではマイクが反応してるのにもかかわらず、聞いている側ではマイクが途切れる、といった挙動を取るようです。 この現象はMic Activation Thresholdを0にしても発生します。 Desktop時は特に問題なく声が聞こえているように思います。 (この問題はVRCの通常版、β共に発生します。) 今のところ私含め4人ほどのフレンドの間で発生しており、話していることが聞き取れないことが多々発生しており非常に困っていますので、早期に修正されることを願います。
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available in future release
[3.9.1-beta.2] SDK allows uploading avatars without thumbnails.
SDK allows uploading avatars without thumbnails when first upload is aborted in some ways. Steps to reproduce Steps A: SDK Only Create new avatar Initiate build and upload Accept copyright agreements The upload aborts with one of following reasons - Asset bundle size limit exceeded - Network errors - Unity Editor Crash during build Re-start unity editor (or re-open control panel) to clear thumbnail path internally hold Open the control panel. You'll see the name, description, and others are filled but no thumbnails assigned. Re-upload the avatar. The avatar has asset bundle but no thumbnail when upload in step 7 successfully finished. Steps B: With API Call VRCApi.CreateAvatarRecord and assign blueprint id returned to the PipelineManager of an avatar. Open Control Panel. You'll see the name, description, and others are filled but no thumbnails assigned. Upload the avatar with control panel or VRCSdkControlPanelAvatarBuilder.BuildAndUpload API. The avatar has asset bundle but no thumbnail when upload in step 3 successfully finished. In SDK 3.9.0, upload in 3 would fail with exception so avatars without thumbnails are prohibited. The cause of the problem This was caused by incorrect assumption in the control panel and the API: avatars with blueprint id assigned will always have thumbnails. However this is not correct for some cases I described above. I think control panel and API should check if thumbnails exist as noted as possible bug 4 in previous canny comment and control panel should require users to assign thumbnails before upload if not assigned, and API should throw exception if no thumbnail path is provided.
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available in future release
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