Bug Reports

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Real-Time Enforcement Issue with Group Bans via Website/API
Hello VRChat team, I’d like to report a critical inconsistency in how group bans are handled when issued through the VRChat website or third-party tools utilizing the API (e.g., VRCX). Observed Behavior When a user is banned from a group via the website or an API-based tool, the ban does not take effect in real-time if the user is currently inside a group instance. Despite being technically banned, the user is: Not removed from the current instance Still able to interact with group members Still enjoying group-related privileges The ban only fully takes effect after the user leaves and attempts to join a new instance, at which point access is correctly denied. Why This Is a Problem This delay has serious implications for moderation: In urgent cases, moderators cannot remove problematic users in real-time. There's currently no mechanism to trigger a forced update or kick based on a group ban alone. It undermines group security, allowing banned users to linger and potentially cause further disruption. This gap in enforcement stands in contrast to other website/API actions such as avatar changes which do propagate instantly in-game. This suggests real-time updates are technically possible, but simply not implemented for group bans. Suggested Improvement To ensure consistent and secure moderation: When a user is group-banned via the website or API, the system should immediately remove (kick) them from any group-owned instance they are currently in. Implementing this would close a loophole in group moderation tools and align the behavior of group bans with the expectations of real-time enforcement. Thank you for your attention. Resolving this would greatly enhance group management capabilities and improve the overall safety of VRChat communities.
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Connecting to a Discord Voice Chat Can Sometimes Cause a Disconnect.
This is a bug that is difficult to reproduce, and doesn't occur consistently at all, but I've observed it for the past couple of years at least, and felt like finally writing something about it. I will note that this has occurred across entirely different installs of Windows. Upon joining a Discord voice chat, it can sometimes cause VRC to immediately disconnect, like down to the millisecond that you joined it. This normally throws the error: "Your connection to VRChat was interrupted. Verify connection and try again." Looking at the logs, the only bit that looks relevant is: > Connection lost. OnStatusChanged to SendError. Client state was: Joined. SCS v0 UDP SocketErrorCode: 10055 AppOutOfFocus WinSock Not sure what's causing it, but yeah just some weird behavior that I've observed for years and just thought I'd mention it. I notice that it usually tends to happen when it's the first time I've joined a Discord VC in a while, it seems to not happen again for a days afterwards. It seems most likely to happen if you reboot entirely, load into VRC first, then load up Discord and join a VC, it might happen that first time but then never happen again for the rest of the day. If anyone else has experieced this, and might know more, please leave a comment. I have a feeling this might be one of those strange bugs that are weirdly specific and difficult to diagnose. (IE: https://feedback.vrchat.com/bug-reports/p/25gbe-lan-causes-jitterting-problems-exclusive-to-vrc ). For all I know this could be specific to my machine or my network for some reason, so some confirmation from others would be nice. Thanks.
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