Doesnt overwrite/delete the old avatar or world cache when loading a new version.
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Safarimeister
When ever someone updates their avatar or world the old cache doesnt get overwritten or deleted and stacks.
easy to reproduce. upload a world load it update the world load it again and you got 2 cached versions.
Possible solution: Check if there is a old cached version when downloading an avatar/world and delete it.
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Kimochi
Ran into this yesterday too, had to upload my avatar on a seperate blueprint ID.
But this has been fixed in the past, seems to be re-occuring every few months.
StormRel
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