On live the left trigger position can be obtained using Input.GetAxis("Oculus_CrossPlatform_PrimaryIndexTrigger") . On 1111 this always returns zero. Note that the right trigger on Oculus_CrossPlatform_SecondaryIndexTrigger does work. Repro world: https://vrchat.com/home/world/wrld_12fba91c-28e5-4985-a271-37ebd825da84 There is a debug display here showing the trigger values.