Feature Requests

Please check out the following guidelines before suggesting a feature! Off-topic posts will be deleted.
Player Pickup Contact Bones
I was thinkin', we could have avatars be able ta be picked up the way grabbable contacts are used. But jus have a special contact that allows ta not only grab an lift the contacted area, but be able ta lift the avatar entirely. This could also have a reverse where if you grab you could list yerself instead. Effectively lettin' people carry you. Tho honestly, I would like ta be able ta have the ability ta be given piggy-back rides sometimes, which that wouldn't work fer, but its still a step forward. I am sure couples would like it in the effect of bein' able ta hold their partner's hand, an lead them. I have thought about it in the past myself in past relationships, that I would love ta be able ta hold his hand an not have it go through it. Actually hold it. It could be somethin' you can set ta friends only, but it would be very useful. Contacts on the hand, hips, back of the shirt near the neck but not at the neck itself, an the front part of the shirt would all be useful areas ta grab an be able ta actually move someone. Some of us, VR is all we have ta have a social life an interact wit otha' people, so immersion is a big deal... Tho granted, it would also be useful fer creators who want ta use such actions ta make episodes fer their series, as well as couples in long distance relationships. If you can have bones that move an can be grabbed an lifted when you grab them, why not add it where if you apply it, it does that, plus lift the avatar itself if you lift it beyond a certain point? That way its not a lift jus from the grab, but from the aspect of grab + lift + distance = limb or avatar goes up? Such as addin' it ta the hand, if you lift, it only lists the arm ta follow the grab, but if the arm is ova the head of the avatar an bein' still lifted, the avatar is then also still allowed ta follow the guidance of said lift?
0
Load More