World/Udon Bugs & Feature Requests

Post about current World or Udon bugs feature requests. One item per post!
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"System.ArgumentException: Type provided must be an Enum" when using user-defined enum as a default parameter value in UdonSharp
Defining a method parameter of a user-defined enum type with a default value causes the UdonSharp compiler to throw during binding. The same method compiles successfully when the default value is removed. This issue does not reproduce with Unity/SDK-defined enums (e.g., UnityEngine.HumanBodyBones , VRC_Pickup.PickupHand). Reproduction using UdonSharp; public class EnumTest : UdonSharpBehaviour { // Compile error public void TestMethod(TestEnum testEnum = TestEnum.ValueB) { } } public enum TestEnum { ValueA, ValueB, ValueC } Actual Behavior Compile fails with Assets/Main/Misc/Enum/EnumTest.cs(6,0): System.ArgumentException: Type provided must be an Enum. Parameter name: enumType at System.Enum.ToObject (System.Type enumType, System.Int32 value) at System.Enum.ToObject (System.Type enumType, System.Object value) at UdonSharp.Compiler.Symbols.ParameterSymbol..ctor (...) at UdonSharp.Compiler.Symbols.UdonSharpBehaviourTypeSymbol.CreateSymbol (...) ... (Full message attached below) The exception is thrown inside ParameterSymbol when UdonSharp tries to evaluate a parameter’s default value using Enum.ToObject(enumType, value) during compilation. For user-defined enums, this call receives an argument that is not recognized as a valid enum type for some reason, which causes System.ArgumentException: Type provided must be an Enum . Workarounds Avoid using default parameter values for enums and provide an overload as a pseudo-default instead public void TestMethod(TestEnum testEnum) { } public void TestMethod() => TestMethod(TestEnum.ValueA);
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VRCObjectSync Respawn does not work
I tried this both with udon graph and udon sharp. Both times, when calling the Respawn function, the udon script throws an error and halts. It says that the reference is not set to an instance of an object, even though every time, I check, and there is an object with a VRCObjectSync attached to it that Respawn() is called from. And Respawn() is called from the VRCObjectSync, and not the GameObject. This is the error I get from udon graph: [UdonBehaviour] An exception occurred during Udon execution, this UdonBehaviour will be halted. VRC.Udon.VM.UdonVMException: The VM encountered an error! Exception Message: An exception occurred during EXTERN to 'VRCSDK3ComponentsVRCObjectSync.__Respawn__SystemVoid'. Parameter Addresses: 0x00000000 Object reference not set to an instance of an object ---------------------- Program Counter was at: 28 ---------------------- Stack Dump: ---------------------- Heap Dump: 0x00000000: Microphone (VRC.SDK3.Components.VRCObjectSync) 0x00000001: Microphone (VRC.SDK3.Components.VRCObjectSync) 0x00000002: VRCSDK3ComponentsVRCObjectSync.__Respawn__SystemVoid ---------------------- Inner Exception: ---> VRC.Udon.VM.UdonVMException: An exception occurred during EXTERN to 'VRCSDK3ComponentsVRCObjectSync.__Respawn__SystemVoid'. Parameter Addresses: 0x00000000 ---> System.NullReferenceException: Object reference not set to an instance of an object at VRC.SDK3.ClientSim.ClientSimObjectSyncHelper.RespawnObject (VRC.SDK3.Components.VRCObjectSync sync) [0x00000] in .\Packages\com.vrchat.worlds\Integrations\ClientSim\Runtime\Helpers\ClientSimObjectSyncHelper.cs:18 at VRC.SDK3.Components.VRCObjectSync.Respawn () [0x00009] in <6ff4ff48394b436282bb70dc0ff277c2>:0 at VRC.Udon.Wrapper.Modules.ExternVRCSDK3ComponentsVRCObjectSync.__Respawn__SystemVoid (VRC.Udon.Common.Interfaces.IUdonHeap heap, System.Span`1[T] parameterAddresses) [0x0001d] in <b001fa9908f1453c979dae8b67f4c4f7>:0 at VRC.Udon.VM.UdonVM.Interpret () [0x00273] in <62e4a0d35446446b8fa1f8e5755bcfaa>:0 --- End of inner exception stack trace --- at VRC.Udon.VM.UdonVM.Interpret () [0x0033c] in <62e4a0d35446446b8fa1f8e5755bcfaa>:0 --- End of inner exception stack trace --- at VRC.Udon.VM.UdonVM.Interpret () [0x00436] in <62e4a0d35446446b8fa1f8e5755bcfaa>:0 at VRC.Udon.UdonBehaviour.RunProgram (System.UInt32 entryPoint) [0x00063] in .\Packages\com.vrchat.worlds\Runtime\Udon\UdonBehaviour.cs:1098 UnityEngine.Debug:LogError (object,UnityEngine.Object) VRC.Core.Logger:LogError (string,string,UnityEngine.Object) VRC.Udon.UdonBehaviour:RunProgram (uint) (at ./Packages/com.vrchat.worlds/Runtime/Udon/UdonBehaviour.cs:1112) VRC.Udon.UdonBehaviour:RunEvent (string) (at ./Packages/com.vrchat.worlds/Runtime/Udon/UdonBehaviour.cs:1306) VRC.Udon.UdonBehaviour:ManagedUpdate () (at ./Packages/com.vrchat.worlds/Runtime/Udon/UdonBehaviour.cs:551) VRC.Udon.UdonManager:Update () (at ./Packages/com.vrchat.worlds/Runtime/Udon/UdonManager.cs:354)
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