WubTheCaptain
Duplicate feature request, can be merged with:
- https://feedback.vrchat.com/feature-requests/p/returning-audio-sources-to-quest-devices-and-how-id-imagine-it
- https://feedback.vrchat.com/feature-requests/p/quest-audio
- https://feedback.vrchat.com/feature-requests/p/quest-avatar-audio
- https://feedback.vrchat.com/feature-requests/p/quest-audio-pls
- https://feedback.vrchat.com/feature-requests/p/allow-audio-sources-on-quest-avatars
- https://feedback.vrchat.com/feature-requests/p/avatar-audio-on-quest
- https://feedback.vrchat.com/feature-requests/p/audio-source-for-oculus-quest-1
- https://feedback.vrchat.com/feature-requests/p/bring-back-avatar-audio-for-the-quest
- https://feedback.vrchat.com/feature-requests/p/we-want-audio-back-on-quest
Related:
As for "bring[ing] back avatar sounds for quest", avatar audio was never permitted on mobile platforms (Quest) to begin with. It was briefly possible using a modified SDK, but this bug was patched. (Source: https://ask.vrchat.com/t/developer-update-2-february-2023/16218/16)
Per Android Content Limitations: "Audio sources are disabled completely for avatars on Android and Quest. Audio sources consume a significant amount of CPU resources and voices have priority."