avatar audio on quest
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Docteh
Official docs state it's due to the amount of CPU required https://creators.vrchat.com/platforms/android/quest-content-limitations/
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Neon6854
hmm... i dont think that would really make sense. cant they just optimize it somehow? surely there has to be a way
Docteh
Neon6854 I've had friends complain about voice chat glitching out in worlds with like 22 users in an instance.
Optimization can only go so far, especially when running up against user generated content. VRChat can make the engine work as well as it can, they can't start reducing polygons and materials on avatars...