Well it seems vrchat just patched the quest audio bug I know this won’t happen but unless you don’t want backlash from the quest community try and implement it natively even if it is only usable on quest 2 I understand that it would lag and pretty much crash quest 1 users but doesn’t the majority of the player base consist of quest 2 users this update ruined many really good avatars that people enjoyed using because they had quest audio
The quest audio caused no lag on quest 2 so you could make it to where the game detects if your on quest 1 or 2 and if it’s quest one the avatar would either not load or not have audio.