Currently on live full body tracking is desynced from what you see locally and what everyone else in the server sees. Everything above the waist is misaligned including the face and hand locations, the attached pictures show examples.
The cause may be based on the hip tracker. If you move the hip tracker at all your viewpoint and hands move on the server side. The desync happens with both the new and old calibration methods but is new to this patch.
3 point tracking (no hip or leg trackers) seems to be unaffected.