Impossible to scroll small ScrollViews
tracked
BoatFloater
It appears that there is a threshold that must be met when scrolling the content of a world space ScrollView which is not adjusted based on the size of the scroll view. This makes it impossible to scroll sufficiently small ScrollViews (if there are no scrollbars).
In Client Sim, there is no such threshold.
In-Game example:
Editor example:
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SaphiGoat
I think i this might be related: https://feedback.vrchat.com/bug-reports/p/strange-scrolling-dead-zone
Fax
tracked
Hi BoatFloater! Thanks for the report.
This is probably related to
eventSystem.pixelDragThreshold
not being exposed in the worlds SDK. (And ClientSim not replicating VRChat's behaviour correctly).BoatFloater
Fax Thanks for the reply. I did suspect it was related to that; it appears that even if we put an Event System component in the world with a configured value, it's disabled/overridden by VRChat's own settings for it.
I did try several orders of magnitude for canvas scale / pixel amount and it appears that the drag threshold isn't affected by the number of pixels in the canvas but rather the real-world size of it.