Enable Doppler
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Kaj
If we're smart enough to write scripts for worlds, we're smart enough to drag a slider from 1 to 0.
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uoppoH
This would be great. Currently, I use Udon to calculate the Doppler effect for each AudioSource that requires it. It can be quite taxing when other Udon code is running simultaneously.
For example, I have around 10 cars on the map, each with approximately 6 AudioSources that require the Doppler effect. These AudioSources can include:
Engine
Turbo
Turbo blow-off
Exhaust backfire
Front tire screech
Rear tire screech
4Bakers
Is this a joke I'm too [Became a dev after SDK3 came out] to understand?
Srsly tho, can someone explain this to me?
frou01
Ruuubick - Designer
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owlboy
Could it be added as a flag similar to how changing old/new player controller works? 🙂
Xiexe
I miss my doppler effect.