Yesterday in Open-Beta and today in Unity 6 Beta the first time I open up and login to VRChat it fails to load and turns black. Once I close the application and reopen VRChat it runs normally. I think there may be a bug or most likely a memory leak issue. After looking at my log, during initial start up I did get:
NullReferenceException after entering my home world at start up.
The world hasn't been updated in some time and has perfectly loaded before. So is this a VRChat-Client Side issue?