[1236+] Move Menu on Z-Axis (Distance) with Sticks/Directional Controls
available in future release
MisutaaAsriel
The current moveable menu is difficult to use without turning your head frequently, which is difficult for VR users with chronic pain and fatigue.
Currently, the only method of adjusting distance is to
lean forward
whilst adjusting the main menu.
Please add the ability to adjust the distance from the player, using the left or right sticks, whilst the moveable menu is held.
Additionally, have the moveable menu remember its positioning on subsequent launches, and allow resetting its position via an option in Quick Menu settings.
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Strasz - Community Team
available in future release
Strasz - Community Team
This is available in beta!
...I MEAN LIVE, LIVE. IT IS LIVE.
DrBlackRat
Strasz - Community Team: Uhm, there currently is no open beta xD
This is actually already Live :p
Strasz - Community Team
DrBlackRat: Forgive me, I hadn't had my coffee yet D:
Ruuubick - Designer
Merged in a post:
Enabling the main menu to change the magnification rate, or the distance backwards or forwards
かいざー
Thank you for all your development.
I would like to see the UI 2.0 menu screen be allowed to change size or allow forwards and backwards in distance, preferably like a 'personal mirror'.
Currently, the display is basically at a fixed distance, which can be inconvenient when you want to get a closer look.
It would be great if it were possible to move back and forth with the stick, like in 'Personal Mirror', but it could also be done in a similar way to moving around in Grub.
Please consider this.
Strasz - Community Team
Thanks for the feedback!
We'd, ideally, like to have the same Z-positioning control scheme here as we do with the Personal Mirror. We think that'd make it easier (and it'd be consistent).
No ETA on this, but it should be relatively soon after release.
White Lotuz
Merged in a post:
Allow the main menu to be moved closer to improve readability on low res headsets
Fizzytaco
The new menu has a lot of smaller ui elements and a smaller text size than the old menu. This is fine on index/quest, but is kinda difficult to use on low resolution headsets like the Original Vive/Rift. The menu looks blurry and some elements are harder to read with how far away it is.
It would significantly improve the experience if we could move the menu closer to us when it's unlocked. Either by letting us manually drag it closer to us. Or when it's grabbed, let us press up/down on the right joystick to move it closer/farther away.
Scout - VRChat Head of Quality Assurance
tracked
Sayamame
かいざー
Sayamame: Generally the same.
I would like to ask for a merge.
MisutaaAsriel
Additionally, the option to adjust the HUD has been mentioned here: The HUD feels distant and small relative to Menu.
(
See Also:
Add more HUD options)ni1chigo2115
I'm talking about the HUD, not the main menu.
MisutaaAsriel
ni1chigo2115: i caught that and edited my comment on your feedback. They're still related ideas, even if not the same.
Also linked your feedback in a followup comment here, to try and increase visibility and keep similar feedback grouped.
MisutaaAsriel
Related Feedback: Move Menu on Z-Axis with Sticks/Directional Controls
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