VRChat fails to load into worlds with content cache near full as of build 1648, persisting into 1649
evalka
Since 1648, most attempts to join worlds simply send me back to my homeworld immediately with a slight lagspike during the black-screen that would usually transition into loading the world. This seems to be fixed temporarily by clearing content cache, although it usually does not take long to get back to ~29gb. This happens even if the world has already been downloaded!
Friends have reported having this issue too so it's not just me!
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whitevampy
It is not like a crash, but instead I just load into my home world instead of the world I want to join in. The problem is pretty inconsistent and I experienced it only the first 5-15 minutes while playing VRChat. My Cache is at 422.79/425GB. I know my Cache is pretty Large but I never had problems with it.
Deantwo
My content cache is at 29.99 GB, and I have not crashed at all. So the issue doesn't seem to be globally affecting everyone. It could be an issue with your specific computer?
If this really is a cache issue, you can slow down the rate at which your cache is filled, by changing your Avatar Optimization settings to "0 MB Maximum Download Size". Doing this will make all avatars appear as an impostor for you, which is only 1 MB each. Then you can just enable avatars of people you want to see.
whitevampy
same problem. I am on build 1650
Olli42
Can also confirm! My quest 3 have this with actually 1650 installed. With my pico 4 ultra everything ist ok - there i have the older 2025.2.1p3-1629 client.
Does anybody know how i can downgrade the quest client app to check if an older version works better?
FoxgirlEmber
Can confirm