I am currently using an asset to utilize the new Avatar Scaling feature. However, when trying to trigger the function to slowly transition between the two eye heights, I get a nasty jittering effect, even while using a VR headset. I reached out to the creator and seem to be the only one experiencing this issue and it is occurring no matter which avatar I implement the functionality on, which leads me to believe it is some sort of hardware bug/incompatibility with my VR setup.
Attached is a video showing the "Jittering" effect in question.