Recently a chromatic aberration shader has been popping up in worlds as a post processing option. It looks fine in 2D so its hard to get a screenshot of it, but in my vr headset it makes everything so blurry that I can just barely get to a menu to disable it. It's physically painful how blurry it is.
I know it's this shader causing it because disabling a world's post processing entirely or specifically chromatic aberration if given the option fixes it. Even looking at the quick or radial menus is fine.
"day your voice fade away" https://vrchat.com/home/world/wrld_cb6f430a-b48b-49b0-9819-116cb6580c21 is a particularly egregious example as the blur is super intense with no option to disable it.
Attached is a picture from inside of my headset, its representative of what I see
Can there e a way to disable post processing on a system level like there is for bloom? I run with bloom almost disabled entirely and I would do the same with all post processing.
Edit: Using a Pimax 5k, RTX3080, Ryzen 7800 (not x3d), 32GBs of RAM