Toggle World Post Processing Locally.
K
Kanna Kamuі
Some worlds have post processing, and me and many others would like to toggle it locally. It is also essential for colours to be correct for those needing that. Can this be added please? Thanks.
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lifetoast
Definitely should be a no-brainer on VRChat’s part just for the accessibility reasons alone. PLEASE ADD THIS!
Tokkio
I have several users in my group that are sensitive to post-processing effects include noise and AO. It can cause nausea for some or trigger migraines in others. Requesting an ability for people to be able to toggle off post-processing in menu (similar to bloom) for accessibility reasons.
Flufflestuff
Please. I have damaged rod cells in my eyes making worlds with darker post processing borderline unmanagable and its the reason I've basically not touched vrchat in over a year. I keep checking back every now and then hoping to get even the most basic support for my disability and over a year later I see that I have not been listened to. :3
Joshuarox100
Another purpose for this feature would be for ensuring that screen space shaders meant for locally communicating data such as depth textures with other programs through screen capture would not be broken in a majority of trending worlds (since post-processing in them normally causes these displayed textures to also be affected.)
7
794
If they were able to implement the current bloom slider I'd like to see them go the rest of the way and put a post processing toggle in for sure. There has never been a single occasion where I've liked post processing in any given map, sometimes it's actually very uncomfortable and causes eye strain. Many world creators don't take the time to put a toggle button anywhere.
Default lighting is perfectly fine. I hope they do this.
Code-Floof
The reason I really want the option is i suffer from the side effects of having infantile spasms when I was 2. But after taking meds to cure them I still have issues. Visual overstimulation causes a fight or flight response. This is why I block audiolink, and want to block post processing completely. There is a noticeable connection for me between post processing as a whole and triggering the issue. Not just bloom. Turning it off with mods helped a lot in reducing time between triggering the response. This is an accessibility feature for me even if worlds look wrong or ugly. I just want to enjoy the game.
Synergiance
"For colors to be correct"
Colors being correct is as the world author decides.
However, altering colors for disability or other needs is acceptable.
Is brightness, contrast, and gamma adjustment not enough?
Code-Floof
Synergiance: no
Silent
A switch to turn on post-processing in worlds that don't have it? That's an interesting idea but I wonder how you'd decide on what settings to use.
Synergiance
Silent: I guess the settings to use would be non post processed, washed out colors, etc.
K
Kanna Kamuі
Some disabled users would benefit from this too.