VRChat Udon Sync break Compatibility (due to NetworkChange?)
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エンジンかずみ_kazumi
- Until now, OnDeserialization() flowed at the timing of synchronization variable changes, even in Continuous
- With this append, OnDeserialization() is always running, regardless of synchronization variable changes, etc.
- So even in Contiunous, explicitly Therefore, even with Contiunous, compatibility breakdown occurred in code that explicitly wrote RequestSerialization() and OnDeserialization().
・In my case, I had set Contiunous to almost Manual in terms of functionality, and it still worked fine, but with this appde It worked fine. In my case, I had it set to Contiuous, which is almost functionally Manual, and it still worked fine. I had set it to "Contiuous" and it still worked fine.
・In my personal opinion, I think the behavior after this update is correct in terms of the name "Contiuous". However, I thought it would be a good idea to inform users of the compatibility breakdown that has occurred.
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|KitKat|
This might be a bit of a reach, but I have a feeling that OP is experiencing the behavior Continuous sync has when attached to a
Rigidbody
that goes to sleep. Something else in the project probably changed and the RigidBody
is not sleeping as much anymore. This would then lead to OP noticing OnDeserialization
happening way more frequently than they're used to seeing. This is all guesswork though.Fax
needs more information
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_tau_
Do you have an example Udon graph or UdonSharp script that shows this issue?