Variable to determine if user is quest or pcvr.
Zephin
Add "userVRPlatform" or similar boolean return in VRCPlayerAPI. (ex. false for PC, true for quest) There are some things that won't work on quest vs PC and rather than maintaining two completely separate unity scenes, being able to to determine the user's platform will make it easier for us to work with a more unified code-base for our worlds.
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