Udon Input events such as InputMoveX and InputLookX are usually paused when the user is interacting with VRChat menus or features. However, when using the drone camera to fly around, the input events are still passed to Udon, and this can cause weird behaviours when the world is using these input events.
Repro:
  1. Create an udon program that use InputMoveHorizontal for example.
  2. Add some logic to inform the user or log when the InputMoveHorizontal event is called.
  3. Begin using the drone camera and fly using the horizontal move input.