Please Expose LightProbeProxyVolume
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cnlohr
LightProbeProxyVolume is not available to Udon, and it would be helpful to control when LPPVs are updated to handle room-level active lighting for avatars. While we can use "Scripted" updates and it only updates once at start to conserve CPU, for worlds with a lot of lighting to handle lighting of fluffs, and other large-scale effects, LPPVs are needed.
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CliffracerX
Bumping this for Udon and avatar purposes alike. Please whitelist LPPV for avatars so there's decent options in probe-dense high-fidelity maps to better support complex character lighting.
White Lotuz
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