Players on stations don't properly activate OnPlayerTriggerExit nor OnPlayerTriggerEnter
TheCreationKing
When a player is on a station, being moved outside the collision of a component with udon and the OnPlayerTriggerExit event, does not actually activate OnPlayerTriggerExit
The same goes for OnPlayerTriggerEnter.
It's possibly one of the most egregious udon bugs in VRChat, and it's been untouched for years.
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