Player Audio Override not working
complete
PhaxeNor
In SDK3, the player audio override component do not work.
You enter the trigger area and no changes get applied to you.
Test world:
Long Range
Gain 24
Far 200
Short Range
Gain 1
Far 1
I would also hope that it will get put into Udon as a node.
Posting this because we are using this on the Community Meetup and would like to switch the world over to using Udon, but without this component we cannot do it.
Log In
Momo the Monster
complete
This was added in our last big update, the UdonExampleScene now has a simple example to check out, and our docs have the details.
Momo the Monster
in progress
The new SDK3 Audio system will be in our next release! Documentation will be updated when it goes live.
PhaxeNor
Momo the Monster: open beta I hope 👀
Momo the Monster
PhaxeNor: Yes - aiming to get an Open Beta out mid-late next week.
llealloo
Momo the Monster: Udon team is killing it!
Momo the Monster
interested
llealloo
Momo the Monster: the recent updates to udon have been truly awesome. Any chance this will be on the docket soon?