OnInputMethodChanged should be called once at playerjoined
available in future release
ballfun
Right now OnInputMethodChanged only get called if well input method changed, but I think I would make sense to have it called once to let the world figure out the user input and switch any logic without having to manually do it with GetLastUsedInputMethod()
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available in future release
みみー/Mimy
Currently, neither VRCSDK 3.5.2 nor VRCSDK 3.6.0 trigger OnInputMethodChanged immediately after world loading.
In the March Developers Update ( https://ask.vrchat.com/t/developer-update-14-march-2024/23401#new-udon-event-for-detecting-input-type-10 ), OnInputMethodChanged was written to be triggered once also right after the world is loaded.
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ballfun
Side rant, this isn't a problem with keyboard and mouse since those are considered different input so they get called constantly???