Anytime the Udon Graph compiles, it unlocks any locked inspector window.
It's a bit annoying when you need a inspector window to stay locked so you can get the info/set info for what it's locked to.
NOTE: Fixes itself after Unity restart. So odd bug that can happen.
---
Repo steps;
  • (Not required; Add a new inspector tab)
  • Lock the inspector tab to a gameObject
  • Open any graph
  • Make changes
  • Wait for/hit manual compile
  • See the locked inspector window become unlocked and return to a deselected state.
---
I do feel this is more of a Unity issue than Udon code issue, but reporting it here anyway.