In my scene, I have two InputFields: one with the default settings and the other set to Read Only.
When I interact with the normal InputField (open and close it) and then change the text of the Read Only InputField in U#, the output gets truncated to 200 characters.
If I interact with the Read Only InputField itself and then try changing its text through U#, it works as expected. This issue only occurs when another InputField is interacted with first.
This bug appeared recently and only occurs in VRChat. Everything works normally in Unity Play Mode.