Input Fields selection highlight doesn't appear in-client, despite it appearing in the Unity editor. The selection highlight works in-client, but just not visible.
My setup with a properly setup canvas:
  • "Input Field - TextMeshPro (VRC)" with Read Only set to True
  • VRCInputFieldKeyboardOverride component set to Override
To note: It previously worked in my project, then stopped out of nowhere. Tried to recreate the input field with a working one in the scene, then the one that was working stopped working.