Immobilize() doesn't fully immobilize player
Reimajo
When using Immobilize(), the whole point is that the player can't move anymore, e.g. so that users can type text on the keyboard without accidently moving when hitting WASD etc.
Currently, only WASD is blocked correctly, but a lot of other movements are not blocked. Those are jumping, crouching, laying down. Please add those to the blocked movements so that players are not annoyed by accidental movement when they type text into an input field.
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Reimajo
"V" (mute button) should also be blocked. Or in general every keyboard input should just go to directly to the text input field when one is selected, to not annoy users while typing. Only exception is when the user menu is opened or when the user presses the menu button to open it, then keyboard input should go to the menu and not the text input field.