Graph not always saving propperly when working from prefab.
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Squid
There is an issue where the last few blocks randomly never get saved to the graph when modifying the graph of a prefab directly. Whether or not the graph that actually appears when I re-open unity is the same as when I closed it is sometimes very random. Things work properly if I bring the prefab into the scene and then apply the changes to the prefab before saving and closing.
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CubedParadox
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