GameObject.Find exposed
complete
CyanLaser
GameObject.Find
GameObject.FindWithTag
GameObject.FindObjectWithTag
GameObject.FindObjectsWithTag
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CubedParadox
updated the status to
complete
Fixed in next build
Mimi
also, gameobject.FindWithVRCLabel would be wanted as well
Lamp
These could stay if the node checks the returning GameObject is not a player and is only part of the world