Expose TMPro.TMP_Text
available in future release
ESNYA/エスニヤ
TMPro.TextMeshPro and TMPro.TextMeshProUGUI both inherit from TMPRro.TMP_Text.
Therefore, we can access both as common interface such as TMP_Text.text by using the TMPro.TMP_Text.
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Genesis
This is desperately needed to access the TMP_Text.fontMaterial property which is the TMP equivalent of Renderer.material to get an auto instantiated version of the font's material, as well as TMP_Text.textBounds to calculate layout sizes.
Faxmashine
Aaargh. I kinda need this...! 😨
The default input fields have a bug that limits them to 16k characters, instead of several million. That's, uh... quite the limitation! And I don't think VRChat can work around that, it's a bug in Unity itself.
TMPro.TMP_Text
does not have this issue since 2016, soooo please please please can we have this? 🙏