Problem here is, that udon can't resolve the refference to other voids e.G AudioClip myClip = AudioClip.Create("SINE_WAVE", sampleFreq * 2, 1, sampleFreq, true, OnAudioRead, OnAudioSetPosition);
Where it can't resolve OnAudioRead or OnAudioSetPosition (Which are other function refs, PCMReaderCallback and PCMSetPositionCallback for that matter)
With this method, we can create audio waves in realtime and don't have to use jank hacky methods of tripple buffering etc.
Basically, i would like to have udon understand what callbacks (delegates) are
OR A function that is built by vrchat to do OnAudioRead and OnAudioSetPosition that udon can understand,
Lots of love, M.O.O.N~