Add Steam Audio to Worlds SDK
Fax
VRChat finally implemented Steam Audio! And it's a lot easier to hear other players now.🥳
However, Steam Audio can do a lot more! Here's how Valve describes it on their website:
>
Go Beyond HRTF
> Use fully-featured spatial audio attuned to the physical attributes of your in-game geometry. Combine accurate occlusion, reflection, reverb and HRTF effects for natural sounding immersion.
The
worlds SDK
currently does not yet support Steam Audio, so none of the features above are available in VRChat yet.Please implement Steam Audio into the worlds SDK, or allow users to import it into the worlds SDK.
Log In
Cedarbear
I feel like being a creator in VRChat is difficult. You want to build your creative ideas on their awesome platform but have to pay the price by being hit over the head with a cinder block every 5 minutes by the lack of features.
I respect y'all on the team so much for being such a small team, and hosting such a complicated and large community. I'm sure its a lot as is.
I can also, however, feel frustrated when I want to create more immersive content on your platform, and instead feel like I'm forced in to the stone-age era due to lack of implementation. It makes me really discouraged to be a creator, and continue playing, creating, and enjoying myself on the platform- which in turn just makes me sad :(
Not seeing features like the ones mentioned in announcements and posts, or built in solutions to issues like this: https://vrclibrary.com/wiki/books/inprogress-multi-channel-live-audio-streams/page/guide/revisions/639
to audio especially, pains me, because there is so many things I'd create BETTER if these tools were implemented and given.
I really employ for the team to do an over haul in features like this, its desperately needed and has been asked for 6+ years. It would be beyond appreciated for me, and others I'd assume.
<3
LSparky
Fax i know vrchat is hard at work with a bunch of features, but any chance we can get a status update on this one?
Fax
Sorry, nothing to report yet! We'll let you know once it's on our roadmap or in progress.
LSparky
We're now six months further, and not a single word has been said about giving world creators any of the SDK components. Kind of a shame in my opinion, because Steam Audio is super cool when you can use its features.
Pretty sure it was initially requested for what it's capable of, and not just to improve the voice system of VRC.
I get the VRC Team has a lot on their plate already, but I really hope we'll get any kind of update on this sometime soon as I'd love to use it in my world. And I'm sure there are plenty of other world creators who feel the same.
LSparky
Onboard with this, being able to muffle audio behind walls would already do so much for worlds in vrchat
Shlonger2077
Awsome :v
Haxy
Gimme baked audio :3
Fax
If Steam Audio is implemented into the worlds SDK, I wouldn't expect it to contain
all
of Steam Audio's features - but I'd love to have access to some of them!