Add a option to disable dead zone in InputManager
Misaka-L
I'm making a flight simulator world and I would like to use Yoke and Throttle devices to control aircraft.
I use
Joy{x} Axis{x}
and Input.GetAxisRaw()
to get axis input from devices.But currently VRChat force all Joystick devices dead zone to default
0.19
. Make it impossible to use throttle in VRChat world.(Half the axis will be force zero)
It will be great if there is an API to disable or override dead zone, or just disabled Axis (Joy{x} Axis{x}) dead zone in InputManager.
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白冬_Directavia
It also terriblely affects my developing driving system.I transformed my Dinput simulator signal into Xinput signal to adapt the game.I have to turn my simulator more than 30 degrees away from the centre to activate the steeringwheel in the game.So I can hardly drive cars in VRC by using a simulator.
I hope there's a way to disable the dead zone.Plz.