As you know, SOs are an excellent way to store date especially configurations, references, and reusable assets.
In my current project I have several icons that need to be displayed dynamically at runtime. Since Udon can’t access ScriptableObjects, the only option I'm aware of is to store all icon references inside a list on an UdonBehavior. This works, but it becomes messy and far less organized compared to using ScriptableObjects
ScriptableObjects would make data management much cleaner and organized