Ability to set and change LayerCullDistances and LayerCullSpherical values on the players main Camera
Superbstingray
Having the ability to dynamically change these values via Udon would allow for large performance gains in worlds and make world optimization far easier.
Visual example of how these values work:
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Faxmashine
Superbstingray
Faxmashine: I'm requesting the ability to set Camera.layerCullDistances values on the users main camera. layerCullDistances & clip distances are different functions & your merged canny was requesting layerCullDistances to be whitelisted when it already is within Udon.