World SDK Build and Test client constantly crashes
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lackofbindings
Doing a world Build and Test is almost impossible because the client constantly randomly crashes. The local test client stays open for anywhere between a few seconds or a few minutes before crashing, often right as the player loads into the world. Having multiple clients open seems to dramatically increase the likelihood of a crash. This has been an issue across any project for as long as I have used the world SDK (years) and yet somehow it has never been addressed and I don't see any other reports. It makes it extremely difficult to test any networking scripts when my clients are randomly closing themselves.
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_tau_
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Please submit crash dumps (not logs, see https://help.vrchat.com/hc/en-us/articles/9521522810899-Where-do-I-find-my-Output-Logs-and-Crash-Dumps#h_01J85JD0DS04PJN8VWPEDAD9TC) to support. As is, given there is no known repro, this is not something we can fix and may be system-specific.
lackofbindings
_tau_ Sorry I cant submit crash logs because help.vrchat.com seems to be broken. If I try to upload any attachments I get "The upload took too long, connection was lost.". Tried disabling extensions and different browsers but no luck.