Warning "Compilation was requested for method" appears after opening project and script recompile.
available in future release
kb10uy
Burst compile warnings like below consistently appear after script compiliation.
It happens even in completely new project (i.e. no other VPM package is installed).
Unity Verison: 2022.3.22f1
SDK Version: Base 3.7.0 + Avatar 3.7.0
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Full log message:
Compilation was requested for method
UnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct
1[[VRC.Dynamics.WriteTransformJob, VRC.Dynamics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(VRC.Dynamics.WriteTransformJob&, VRC.Dynamics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)` but it is not a known Burst entry point. This may be because the [BurstCompile] method is defined in a generic class, and the generic class is not instantiated with concrete types anywhere in your code.Log In
kb10uy
Confirmed that these warnings disappeared in 3.7.1-beta.1.
I appreciate your quick response and fix!
This post was marked as
available in future release
StormRel
tracked