VRChat SDK toggles m_Automatic in ProjectSettings.asset for iOS Graphics API
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nekobako
I've noticed that the VRChat SDK occasionally causes the m_Automatic field in ProjectSettings.asset for iOS Graphics API to switch between 0 and 1, seemingly at random. This tends to happen on Unity launch or when entering/exiting play mode.
It's not a serious issue since I can just reset the changes each time, but it's a bit annoying when working with version control, as it creates noise in diffs even when I haven't changed any settings myself.
I'd appreciate it if the SDK could stick to one consistent value for this field to avoid unnecessary diffs. Either 0 or 1 is fine — I just want it to stop flipping back and forth.
Unity 2022.3.22f1 on Windows with iOS build module
VRChat SDK 3.8.1 (though this has been happening for a long time)
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