VRC Constraints are Not stable
available in future release
TypicalZedF
A guess someone suggestion to this problem is a "Rounding Error". This issue seems to cause the position to update despite there being no reason for it too! This causes issues where prefabs don't play nice and it acts like it doesn't apply. This is due to the position constantly changing when it shouldn't.
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Dexvoid
available in future release
This should be addressed in a future SDK release
TypicalZedF
Dexvoid as of SDK 3.7.1 this is still not fixed. And it wasn't even mentioned in the change logs that it was fixed. And I wasn't able to mention this before. But this applies to positon and rotation. I haven't seen this happen with scale yet.
Dexvoid
TypicalZedF Hi, sorry for the confusion. You're correct that this fix ultimately wasn't part of 3.7.1 - it should be addressed in a later SDK version instead. Apologies for giving the wrong version number earlier, my mistake.
Dexvoid
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