This is extremely frustrating. I created a project based on the current version of WorldSDK and tried to package the scripts located in Assets/[username]/Runtime/* using Package Maker, but it deleted the files without any warning, and the process never finished, freezing up.
An exception also occurred the first time.
Despite being an official procedure, it's completely unacceptable that this specification destroys the entire project, regardless of whether it succeeded or not. Please fix this quickly.