Udon Script mallfunction since vrcUpdate
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LumenNox
Had a Udon Graph script that worked just fine a few months ago.
Was for a button to swtich a object on and off and that synchronised for other playres as well. As well as 2 additional targets to flip the on and off signe on the button.
Worked all fine.
Now, it is still working fine for the first player that enters the world. But for the second one it bugges out. The buttons and objects flicker on and off constantly. If the second player activates the button, it messes it also up for the first one.
Had no issues before.
Ask some more knowlagable ppl then me and they seam to be fine with my udonscript as well.
So i presume its a bug. Hope someone could check it out.
Thx a lot ^^
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needs more information
Hi LumenNox! Thank you for posting.
We're unable to provide support for individual graph scripts on this feedback board. Are you able to narrow down the issue or provide reproduction steps that allow us to recreate the bug on our end?