SendRPC EnableKinematic only works locally
closed
CyanLaser
Using SendRPC EnableKinematic and DisableKinematic only sets the object locally. The broadcast settings have no affect. When setting an object kinematic, this also breaks syncing as the owner will see it stationary, but other players can move the object around with other objects.
The logs show that all players are receiving the event, but nothing happens.
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VRChat's SDK2 is no longer supported. Please let us know if you encounter similar issues in our SDK3! Thank you for your report.