[SDK3.10.6]CollisionTags Are Overwritten When Multiple ContactReceivers Are Selected
ヴェイン様
Unity version [2022.3.22f1]
VRChat SDK - Base [3.10.6]
VRChat SDK -Avatars [3.10.6]
When multiple ContactReceivers with different CollisionTags settings are selected simultaneously, a bug occurs in which the CollisionTags settings of the last selected ContactReceiver overwrite the CollisionTags settings of all other selected ContactReceivers.
This bug does not occur with ContactSenders.
I tested this issue in an environment where no other tools were being used.
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