SDK "Box mipmap filtering" alerts break normal maps
Sumeru
The SDK "Review Any Alerts" window flags all textures using Box mipmap filtering. However, if you use the "Auto Fix" feature or manually change normal maps to 'Kaiser', it breaks the vector shading. This causes harsh, reflective artifact lines across the materials in the scene. Normal maps require Box filtering to calculate lighting correctly. The SDK alert should automatically exclude textures that are explicitly set to the "Normal map" Texture Type so creators don't accidentally ruin their shading.
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